Jump to content
Toggle menu
  • 20 articles
  • 87 files
  • 13 users
  • 460 edits
Incursion Red River Wiki
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Patch Notes

From Incursion Red River Wiki
Revision as of 20:28, 22 October 2026 by IndigoEclipse (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Hotifx 1.3.0.6

Fixes and Balancing:

- fixed potential crash on deploy - fixed potential crash on extract - fixed potential crash on entering safehouse - changed order of additional stash storage boxes (weapon, gear, ammunition, meds) - adjusted start time for new players (8 am morning on delta now) - adjusted delta combat boundaries (increased) - reduced ghosting on gcps when using ray reconstruction - fixed some rock collisions & train collision - added mono & headphone mode

Update 1.3

  • All progress is WIPED with this update

This patch brings a completely new dimension to the gameplay with several progression-based additions, including Act 1 of the Campaign, Safehouse upgrades, player leveling, and an overhauled economy. With this, we bring a sprawling map, Delta, alongside minor reworks to Quarry and Bunker. Several mechanics have been added to support these systems, such as a rework to the Black Market, markable resources, and grenades.

It represents a major step in the direction we plan to continue with as we exit the Alpha stage of development.

- New Completely Reworked AI by Solarint
- Story Campaign Act 1 of 3: 23 Missions, voiced by Jane Perry
- New Map: Delta
- New “Extreme Weather” Systems: Rain, Thunderstorm
- New In-Raid events & side quests
- New Safehouse Upgrade system
- New Boss: Monstera
- New Loose Loot
- New In-Game VOIP System with realistic occlusion
- New Faction: IGC (Iron Guard Corps)
- New Voice Lines: IGC and VLF factions
- New Improved Lighting on all Maps
- New Steam achievements
- New Resource system
- New Repair system
- Newly Added Vaulting/Mantling
- Overhauled Economy
- Overhauled Recoil/Stats
- Improved Sounds & Ambiences
- Improved Performance/Optimization
- Engine Upgrade from UE 5.4 to 5.6

New Weapons:
- SR-25
- Galil Ace 2
- M9A3 Beretta
- Saiga 12
- Sig Sauer MPX
- Norinco CQ